Campaign of the Month: April 2011
Planejammer: The Spelljoined
The Developing Dearth
H The Developing Dearth
Card: The Desert (+ 2 to Perception and Survival while in this location)
Parched earth and featureless dunes stretch as far as the eye can see, blurring with the sky and obscuring the horizon. The sun above shines brighter here, but sickly and yellow. Sonnorae made the Harrowed Realm far larger than she had inspiration to fill it with, and so her doldrums manifested as a seared, bleak landscape of monotony and boredom. These days the desert has no traffic as the Speljoined have put an end to the Nightpeddler’s Caravan and it’s slave trading (some of which slaves now make up the free population of the demiplane).
Over the past decade they have used the controls in the Smith’s Caldera to create a small watering hole at the desert’s edge to support New Geldaneth, a small settlement of former Mulan slaves freed when the Spelljoined took the dreamstone.