Campaign of the Month: April 2011

Planejammer: The Spelljoined

The Naming of the Ship

We dub thee Penumbra!

Vedis with a migraine makes her way to the deck to look down at the crowd gathering around the ship. “Beauty, isn’t it?”

Ef navigates the crowd to get us through to the ship as we all board and prepare to leave.

10 fighter types show up and look up at the captain. “Detail from 7 stars warehouse. How would you like us to deploy?” Between them and Etsuriko’s monks they move everyone back.

Sleight of Hand – One pouch with 8 gp in it. Small roughly hewn carved figure in wood that looks like a bear with a small, folded piece of parchment with colored thread. “Daddy this is for you.” How sweet.

Etsuriko and Ef Utan scan the shipments coming in. An odd shipment for Finn comes in. Sand? A still? Worst case he makes a lemon scented cleaner for the ship.

The ship is OK with everyone and mostly OK with Melchior. It has a Shield spell that it projects, and it can rotate Shield points with a crew action. Panels are mostly “Intent” based.

We talk about what to do next. Talk to Luigi? Get our crew back from the Tears of Selune? Then what? Greyhawk sounds good as that’s access to more of the groups of 3. Also access to Sigil. What about the Citadel of the Planes? We do have the key.

Lenata needs to commune with the Prime again so we can narrow it down. Finn starts talking about Azmodeus and Lloth and we’re all DUUUUUUDE.

A scruffy orc girl comes by and says he will be tending bar this evening. “Fat Vegas Glen Campbell?” – Melchior after he’s retired

We walk into the bar and slap some gold on the bar and say “Hey Luigi stop me if you heard this one before! What do a Beholder, a Drow and a Mind Flayer have in common?” Easy, they all live in the underworld.
He takes the gold and casts Cone of Silence on Kenari as she makes rude gestures at him in sign language. Vedis invites him to join us on the ship later to talk. We go out from the Rock and discuss inside.

“Small bit of pride that one of mine made it all the way.” Above us 3 sun images wobble and resolve into giant candle flames but dim like through a fog. “By this point you’ve seen the pieces of the puzzle. But now you have the ship – (one of the lights brightens) and the others have reached The Loom (the 2nd one brightens) and far in the future the Unity of Rings has been achieved and the circle has been closed. Now the real work begins. You’ve seen some of the alternatives to our world.”

The major image changes to shows some of the worlds we’ve been to and spreads out like a rainbow. A wall of black oily shit starts to obscure and cover one after the other. “It’s a matter of simple survival. You’re one of
the three groups that have been made it. The rule of three has been satisfied. But, the link between the alternates, the weak spot, the spot they’re focusing their effort on….” the image forms a familiar planet. “The lynchpin is the planet Oerth – Greyhawk.”

The major threat in Greyhawk is in the Deeper Dark. As to allies, your best allies are going to be the Drow. As to the Illithid Wizard… ask the one you call Mamma Bug and her scaly sidekick. Tavist?

The tattoos are what keeps us free from Fate.

The illithids are using the chronomancers and breeding Fate Eaters.

So do we cold call the Drow or find a guide or what?

The images change back to the 3 flames. Vedis notices that when she looks close, she can pick an image out of each of the planes. One of them is us on the deck of our ship. One is the Parasol Patrol surrounded by a web of
threads in the Loom. The third shows a a crew in a conference room on a starship as they talk to a human looking figure accept that they’re translucent/ghost like. It has a vase in its hand resting on the table. As it turns
you realize the ghost is of Finn’s brother and Etsuriko’s former captain, Theradon (the Death Card).




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