Campaign of the Month: April 2011

Planejammer: The Spelljoined

Etsuriko Chia San Toreneko - Journal 23
IRL Game Date 8/13/21

A spirited argument ensues. I am not much for social sneaking, so at first I propose just storming out of the hold and taking the ship. The Captain argues forcefully for waiting – letting us board the ship – get out of the City (and away from the Foreseen) and then taking the ship. We know that slavery is generally frowned up here, but not outright banned. Probably explains the dock staff arguing with the crew – but as long as this cargo stays on the ship, the dock – and therefore the DockMaster – are going to stay away from it.

Despite my general inability to lie convincingly, I do agree with the Captain. Kenari, however, is not so easily convinced. Especially after Klasath announces that the weird capsule in the middle of the hold is some kind of Illithid technology used when they want to experiment on someone.

It takes some fast talking, but we eventually get Kenari off the ship by agreeing to keep watch on it. Klasath, Kenari and I pick a spot and setltle in. Lenata and Ef Utan decide to follow Captain Verdan (so that’s his name) to see what he gets up to. The Captain, Fyn and Melchior decide to stay at the bar.

While we are perched there, we see an EIN fleet ship – one of the fast escort varieties. The Captain ultimately decides that we need are rooms in a brothel. So she heads out to secure some. Ef Utan and Lenata see Captain Verdan head into an alchemist’s shop. When Captain Verdan comes out, he heads straight back towards the ship. Lenata and Ef Utan decide to try to find out what he’s been buying.

The ship is busy – the regular loading and unloading of supplies. Nothing seems of particular note. Klasath notices Githyanki warriors in hunting garb and decides to follow them. Kenari perks up when a female shows up on the ship – SAPHIRA! But realizes it can’t be her Saphira? Who is her Saphira? Kenari and I have a long conversation about NOT lighting the ship on fire. I keep trying to point out that lighting the ship on fire is only going to get HER arrested by the Foreseen, but she’s not having any of it. Ef Utan transmits the list of ingredients Captain Verdan bought and Melchior chimes in that about 1/2 of them seem like hangover cures.

Klasath spots the Githyanki meeting with Githyazi and pirates…apparently the two Gith races will put aside their differences when it comes to Illithid. Also, RULE OF THREE. He tells them about the ship and they are angry (and ready to take it – so let’s keep them away from Kenari) but he manages to convince them we have it in hand. They tell him that there are rumors that Felk’s space has finally been found. When I hear this, I find myself praying that it is true. To find the Illithid stronghold and to attack them there. That would be glory.

Ef Utan and Lenata manage to get some shopping done. I meditate through part of the night. Most of the crew spends the night at the brothel. I apparently missed drunken sea shanties, which is a shame as I do love singing sea shanties.

At 11 bells the next morning we all come together and board the ship. They have us sit out of the way while they prepare to disembark. The Captain greets us and is happy to realize it’s really just passenger and we have no real cargo. At some point I realize that Fyn is trying to get the best bed in the ship by getting in the Captain’s bed. There’s a whole weird interlude with Fyn and Verdan and Vedis and ultimately I set to studying the crew and ignoring the conversation.

Eventually the ship takes off and following the directions of the Foreseen, we find ourselves in the Astral.

Anya, the next time we are in Greyhawk I will post these notes to you. I hope you are well. Rest assured I am doing my best to keep an eye on your Uncle.

E.

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Etsuriko Chia San Toreneko - Journal 22
IRL Game Date 7.30.21

As K’Chak fades away, I study the lavender snow. A few minutes later Klasath appears. Fyn reappears. The Captain and Lenata are discussing checking out the Nomad – when the air pressure in the room suddenly weighs me down and a blazing headache erupts behind my left eye.
I wake up and realize I had missed a fight with a giant gorilla cephalapod thing. Melchior damn near tore it in half shooting it. And there must have been a fireball because crates are cheerily burning. As I’m sitting up that pain erupts behind my eye again, but this time I shake it off. Melchior grabs his head yelling OW. Kenari falls over. Ef Utan spots a pod of brain rats (ugh – not those again) and hits them with diamond spray while the Captain hits them with some kind of psionic power. Lenata points to the window and yells about one of those mace wielding Illithid.

Melchior and Ef Utan race outside after the thing. Klasath follows and finds a nerve runner – he starts chasing it down. Kenari gets up, grabs Lenata and teleports them after Klasath. The Captain and Fyn grimace simultaneously and then Fyn looks drained. But we no longer feel watched. Klasath kills the nerve runner while Ef Utan does an aerial reconnaissance. And the Captain decides to take the head of the gorilla thing as proof for the Foreseen.

While Kenari is gone, Fyn decides to search the room. He comes up with a concealed compartment in the floor and gets it open. He finds a scroll with some elvish writing – but I don’t pay much attention to what it’s about.

The Captain finally disconnects the head and goes looking for authority – but they are coming straight to her. So lucky her – she gets a half hour of paperwork for her troubles. And they take the head. I note that the storm is fading. I also see Fyn trying to keep from the Foreseen guard whatever he is doing with those docs. I think about asking him loudly, but decide against it.

We have a lively debate over taking the Nomad. Some of the group are arguing that it’s not really stealing as it is already “their” ship.

As we are walking away from the docks, Ef Utan and Klasath notice that the male Vedis – also a Maenad – standing on a corner playing dice – guarded by a female dog humanoid…Oh, the other Kenari.

Klasath joins the game. Vedis rolls up, but the male Captain doesn’t notice her. Kenari and I decide to go sneak on the ship to check it out. The name is The Probe. So this really isn’t our ship. The flags are different too. This one has a 7 Stars flag, but also one for the Hold of the Sea Prince – turns out this one may be one of the bastard sons. It doesn’t look like this one is haunted.

Kenari and I argue the ethics of stealing this ship. For the record, it is easier to run through wet sand than argue ethics with a cat.

Eventually the dice game breaks up and the Captain is able to get her “cousin” into a private room. Fyn winds up in there. So does everyone else. Klasath joins Kenari and I at the ship. The Githyanki is quiet, I will give him that.

Kenari decides we will teleport into the Captain’s cabin. We do so and start searching. Well, they start searching, I’m keeping a listen on the halls. Kenari finds and disables traps in the Captain’s desk. Klasath finds the Captain’s secret stash of sex toys. So there is a benefit to not being able to find traps and such. Kenari starts whispering as she reads the correspondence. This group has been hired to find the Citadel of Plains and anyone working with time magic. The correspondence is with the Harmonium and some bounty hunters. We briefly discuss how or why the Harmonium is involved and I reiterate that any bureaucracy is likely to be infiltrated by Illithid. We hear noises out in the hall and jump back out to the dock. While on the docks we notice a rather animated argument happening between dock staff and ship’s crew. Kenari moves to get a better vantage point and notes that they are debating “cargo” while carefully not describing what the cargo is.

The Captain strikes a deal with ….well, the Captain – and it’s agreed that he will take us all passenger and get us back to Grey space. We get this from Ef Utan who is running a message spell with almost all of us.

But Kenari declares we must check the cargo hold and so back in we go. There are about 40 tanks, running along the outside of the hold – each tank holds two forms – PEOPLE. Who appear to be in some kind of stasis. There is no consistency as to race or form among these people – we quickly realize that these must be chronomancers. Kenari curses “Fuck these people.” So we’re going to steal a ship.

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Game Notes 08/13/2021

08/13/2021 GAME NOTESFRIDAY the 13th

Liquid metal scarab looking thing in the middle of the room with the tubes. Klassath checks it out and says it’s a Timerogenesis Tank that Illithids use when experimenting with their subjects. Kenari argues with the others via Message and stomps her foot as she growls. FINE! I’ll watch the ship from the docks.
Lenata takes Ef Utan shopping for magic items and scrolls as the others finish up in the bar as our counterparts leave to head back to their ship. We notice ships coming in, some Egyptian but not Mulhorand, and also some EIN ships. Arrowing class.

Vedis gets us rooms at the brothel. Finn takes up small talk with various ships (Melchior plays bodyguard) as a Seven Stars tradesman on the docks as he tries to gather information. Ef and Lenatta fake shopping while following Vendar and see him pick up his Simi on his shoulder as he disappears into an alchemist shop
before making a bee-line for their ship. Ef and Lenata try to BS the gnome alchemist to see what Vendar got but Ef fails as he doesn’t reveal client purchases. Lenata casts prestidigititation to try and look
like a Vampire and intimidate the Gnome. Spell doesn’t work though. They try just being honest about Illithids. Ef gives him the bag of 2-headed silver coins as a bribe. The gnome provides
him an ingredients list and then some complicated street directions to get to a spell shop in The Canopy.

We see stuff being carried in, pretty normal supplies, etc. Klassath notices a trio of Githyanki warriors in hunting garb and hides even more as a result. They have an animated conversation about the ship and then keep going.
I notice in the crowd a few pockets of Egyptian style people of different varieties, Two seem humans, but the third one is majority non-human. I see a figure go onto the ship and a face
that seems really familiar. A figure of a a female tiefling, tight ass. SAPPHIRA! With both hands and looking hale and hardy, and even more gothy and then heads below decks after talking to the crew boss.

Klassath follows the Githyanki as Kenari and Etsuriko argue about setting the ship on fire to alert the cops. No, don’t destroy my ship! Your ship? Not so long ago you argued against stealing it and now it’s your ship…

Ef reads the ingredients and Melchior says 1/3 of it sounds like a hangover cure.

Klassath follows the githyanki as they slip down an alleyway. He sees a “darkside candle” around the corner and a group of githyanki with their back to him and across from them are 3 other figures. One pulls the hood back and it’s a Githzari.

Githyanki want to conquer (Romulans). Githzari don’t (Vulcan). Both agree Illithid want to die however. Still very odd that they’re talking together as they hate each other only slightly less than Illithids. He sees some pale pirates as well.
They pull out a jewel and it hangs in the air as a silence spell activates. An animated discussion ensues between them and he tries to sneak closer. They are Shasalkoo (?) and ovetures from that organization to the pirates – to be successful we must
adhere to the RULE OF THREE. Pirates are interested but skeptical, but are willing to listen because the both are there pitching the idea of UNIFICATION. They mention a distubing rise of Illithid activity
in general. Klassath reveals himself and mentions the ship. They are furious at the thought. The Dockmaster is the only thing keeping them from taking it down. Klassath reveals our plan to overtake the
ship in transit. One of the warriors thinks he knows Klassath as a renegade. Anyone who opposes our Queen is a friend of mine.


  • Rumors are that Falks Space has been found. There were 2 great Prime Material homeworlds for the Illithds: Penumbra and Falks Space: Starsystem of Illthid worlds.
    The planet Faragos in Falks Space is where Githyanki ancestors were born before they made slaves.*
    *******

Finn gathers info – tries to intimidate the dock worker. They’re bodies, but they’re staying on the ship! Now go away!

Ef and Lenata follow directions that end up at a hole in the ground. How bad do you want these spells, Lenata? Really bad! Ef decides to Use Magic to get TRUE directions to the shop because he’s tired
of Gnomes messing with the tall people. They get to the shop and Lenata asks for he scrolls as Ef looks around and says to the the Living Rune “If you’ll be good I’ll be good.” They’ve got the Fools
Teleport but not the Gilded Whispers one. They go to get something to eat while the scrolls get copied.

Klassath – he rejoins KEnari and Etsuriko.

Melchior wants to go shopping at the Alchemists so he can get some dust of sneezing/choking to make some nasty ammo. SUCCESS. Finn buys some alchemist fire (5) to encourage Kenari and get Etsurikos eyes off of him. He also buys a bottle of highly potent alcohol.

Vedis chills in the brothel and tries to get people to sing sea shanties with her. She’s drunkenly off key but gets some of the hookers in pirate gear to sing along with her.

Kenari and Klassath have philisophical discussions about the Athar and gods while they smoke a pipe and Etsuriko meditates with “Don’t let Kenari set anything on fire.”

~~

Next morning – We all meet at the docks to get passage on the ship. Most of the crew we see are humans or Maenads. Wait here for the captain on deck. No thanks, Kenari flicker steps up into the Crows Nest.

Simi perches on Vendar’s shoulder as he greets the group. Finn attempts to seduce the captain with alcohol in an attempt to sleep in a good room. You are aware what the Captain keeps in his room, right? (wink wink nudge nudge)

Vedis invites Vedar to lunch at Finn 3rd wheels that shit. (jokes about threesomes abound).

On the ship – A rogue Modrone wanders up the docks. I see another glimpse of Sapphira wandering around talking to crew before she goes below decks again.

We take off in the ship through the Astral Plane.

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Game Notes 07/30/2021

We debate how best to sneak aboard our duplicate ship to see if we need to steal it or work with our duplicates to obtain use of the ship.

Suddenly the air pressure increases and Etsuriko’s eyes roll up as she crumples onto the ground. Down the street in shadows looks like the bastard child of a cephalopod and a gorilla peeking out of the edge of a building staring at us. Finn shoots it, I port in and hit it before running out again. Lenatta casts Fireball.
Crates burst into flames. It stands up about 12ft tall like a Neanderthal Illithid as it snarls and charges with 3 ft long tentacles waving as it grabs Klassath. Melchior shoots it repeatedly and kills it.
Murlynd watches out for us all, whether you believe or not. Klassath – Oh I believe, I just think he’s a guy, not a god.

Will saves again as Kenari falls unconscious. Swarms of cranium rats attack. Vedis casts a cold energy push. Lenata sees a bigger, bulkier Illithid out the window of the warehouse carrying a mace and chain.
Illithid cultists of Thune, says Klassath. Klassath ports out and runs after where he thinks it went. Ef and Melchior ran after it. Finn looks around the warehouse and doesn’t see out of ordinary. I grab Lenatta
and port outside to follow them. Finn feels drained of power points as he fails a Will save. The feeling of being watched is gone.

Vedis attempts to cut the head off of the dead Illithid beast to show the authorities.

Klassath follows a Nerve Runner and attacks it with its chain and steps on it as it smokes.

Finn looks around the warehouse and finds a concealed compartment in the floor with light scripting. Since I’m not there to laugh at him he tries to open the compartment. He opens it to find not much other
than a few pieces of parchment written in archaic Elvish. Seems to be correspondence regarding Leafbower and negotiations between two unknown parties. Notes on ways back between some of the alternates with some who know the ways between the worlds: Sapphire Mage, Mordekainan of Earth, Elminster (heard on Mulhorand). Greyhawk seems to be a nexus point where you can slip between worlds with references made to The Silver Mount that lies in the Barrier Peaks.

Kenari sees that they’re gone and gets out of the rain back in the warehouse as everyone finishes their search and comes back to the warehouse. Vedis decides to march back to the docks to find
an authority she can report the illithid to. The Foreseen guards decide to come to her as she calls out to them and explains what happened. They say they’ll be caught in 15 minutes or so and takes possession
of the head as Vedis fills out forms.

The weather recedes as the time storm fades away. Finn wants to transcribe the pages, sign them, and place the copy back into the compartment. One of the Foreseen is standing behind him watching with amusement.
as Finn bluffs his way out of it. Whoever finds this in the future is going to credit me for it!

Vedis wants to find where our alternate selves went while some of us check out the ship. We walk to the dock areas to find the ship when Klassath has to make another will save. (fails- unknown reason)

Vedis has to make a will save (makes – unknown reason)

Ef and Klassath see a male maenad dressed like the captain standing on a street corner rolling dice with some unsavory half orcs and fiends. An Egyptian styled Canine female stands behind him.
Klassath reasons that they wouldn’t know him so he goes up to play dice. Ef watches behind looking for variants. Finn goes with Klassath to act like the financial backer at the dice game.
Kenari nudges Etsuriko – I think it’s just you and me again.

Male Vedis passes Vedis a drink. Klassath fakes taking a drink. Elven Absinth.

Etsuriko and I continue to the docks to check out the ship. The name is The Probe which is different. Some of the flags are there (7 stars, Oerth Home Port-Hold of the Sea Princes – Bastard Son of one of the Sea Princes)
Kenari argues the moral logic of why we need to steal the ship. You’re the one who wanted your own ship, right? Let’s at least check it out to make sure if they’re evil or not.

Conversation carries on in the dice game as male Vedis says to Klassath: “Pardon, but you might know. What are rumors about you people invading a Prime World called Faragoss?”

Klassath “No idea, I’m a bit of a black sheep with my people.”

These are stories about them laying waste to Prime kingdoms, not Illithds. Well that’s not a good thing, says Klassath. Oh yeah, some of the apocryphal legends about where we came from. It’s the mythic
world where we started before the Illithid.

Wait, what? says our Vedis while Male Vedis takes notice of her. Oh no, you’re Aunt Mitzies kid, aren’t you? I’ve been trying to get away from family. (F) Vedis offers to buy (M) Vedis a drink.
Canine Kenari (Kendar) is more Anubis styled and a stiff, formal Shifter. They don’t drink, but meals work fine. Finn BSes his way into the private room with drinks with the Vedises as she introduces him as her lawyer.

Klassath takes his gambling losses and joins Etsuriko and Kenari by the ship.

(m) Vedis is here looking for something. He pulls out a scroll and it looks like odd looking rooms. I’ve got a key, I can get in if I can find the doors. Every room of the structure exists on a different plane.
It’s on the Prime, I’ve got a key to the door, I’ve just got to find it. It’s got a room in the City of Dis. Finn knows it’s not House of 7 Stars. Doors in Shadow, Elysium, Isgard, Aboria, Abyss, Astral, Water, Carchery and the Prime.
The Citadel of the Planes according to legends. Finn has heard of it, supposedly really old (Treaty of Two Skies between the Gith people-old). Vedis informs him that Lenata can speak with the planes if
you need assistance. I’m not hurting for cash flow, so maybe we can exchange something else? What do you know of the Illithid? If we can get your assistance with transportation back to the Prime, it would be a lot faster
if we could catch a lift back to Greyhawk. Why do you want to get there anyway? He rolls up the scroll and says “I have my reasons.”

We scope out the ship when Klassath appears. The crew is predominantly Maenads apparently. I port Klassath and myself where the Captains Cabin should be. Medieval 60s guy pad. I attempt to deactivate the locked desk.
Klassath finds a secret panel in the bed post and a small door in the wall where there shouldn’t be any rooms. I unlock the desk while he checks out the bed post to find a slender wand that he leaves inside to check out the odd door.
Secret Sex Toy Stash in the dimensional footlocker.

I look through the desk and paperwork. Seems reasonably above board with trading but find a hidden door in the back of the desk. Papers rolled up tight like scrolls. Private correspondence or marching orders
- this crew are looking for the Citadel of the Planes and any information or to capture anyone experimenting with time magic. Correspondence with the Harmonium and some high profile bounty hunters.
I wonder what the Harmonium would have to do with this as Ef answers and Etsuriko theorizes that the Illithids probably took them over. Etsuriko hears voices in the hall and we port off the ship and notice that some of the crew are having a difference of opinion

with the dock staff. There’s a Cone of Silence so I flicker step over and hide as I try to read lips. There’s a disagreement about unnamed cargo that no one wants to specifically name. Oh that’s not good.
If the cargo is slaves, we’ve got some liberating to do.

Vedis and Finn make transportation deals with the (m) Vedis. check back tomorrow as we take care of cargo. We port into the cargo hold real quick. I crack a sunrod and Etsuriko sees that this is Xixchill work in the cargo hold. They’ve got 80 people in stasis being shipped
like cargo. Yup… slaves.

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Etsuriko Chia San Toreneko - Journal 21
IRL Game Date 7.16.21

Fyn has also disappeared. The Captain is gone. As is Klasath. We are standing in the rain – trying to work out where they could have gone. Ef Utan starts searching the perimeter. Kenari tells us we haven’t shifted, we are where we were (and she’d know), but the others have shifted away from us. The view of the sky is shifting rapidly. Multi-colored clouds are forming overhead that look like the Phlo, but can’t be.

There is a purple lightning strike and then the Captain is back with Violet. She is accompanied by a large insect – not a xichil – one I haven’t seen before. Another human has appeared as well – long brown hair, carrying a parasol. Melchior startles and his hand floats near, but does not grab, his gun. The Captain points at the giant insect and yells “Friend!” Melchior apologizes “I’m not used to beings such as you” and shakes the bug’s “hand”.

The group starts comparing notes on dates. Leodette (the pale human) says when she is from it is the year 5039. For us it is the year 5052. But for C’Chak the year is 319 After Gap. I remember hearing about the gap from Melisandre – so he is from her time. Ef Utan asks Leodette “who the hell are you anyway?” At that point, Kenari proposes stepping into the warehouse.

The group starts having a long conversation – I don’t have anything to contribute to it so I only minimally pay attention. Kenari does a fantastic job of summing it up. I do catch Leodette mentioning that the “time docks” here are only open once every thousand years for one week. It occurs to me that this would be a fantastic way for the Illithids to slip from one place to another – but don’t interrupt the group.

As Kenari is wrapping it up (there’s a lot), Leodette announces that she is actually chronomancer and she’s being hunted by the harmonium (who are apparently dimensional cops and she doesn’t know why – probably they’ve been infiltrated by Illithids – like probably every meaningful bureaucracy everywhere is – but I keep that to myself too).

Kenari eventually pulls out the Sapphire Mage’s journal and C’chak and Leodette pour over it. Leodette does something to the journal and it starts projecting images and scripts – but everyone seems to be seeing something different. The script is referencing “exotic matter”. Whatever that is. K’chak says something about how it fuels…ships. He’s talking about ships from his time period. He’s pretty sure he could duplicate whatever is in the book eventually.

There’s more conversation. Apparently we have some exotic matter courtesy of the tiny model time machine from Wells. Leodette feeds it energy and it grows. C’chak pulls out a planar key – turns out it is to the Planet of Eberron in Shardspace. There’s a long conversation where Kenari tries to explain the function of planar keys to C’Chak. Melchior and I take up posts by the windows to keep a look out. The weather is worse…and it’s raining frogs. Which you don’t see every day.

So there’s some more conversing – Leodette knows of some gates from here to Sigil. Which would get us back to Greyhawk a hell of a lot quicker than we got here. It’s ultimately decided to give Leodette the Mage’s journal as she is most likely to get some use out of it. She feeds the exotic matter again and it grows some more. C’Chak spends some time scanning all of the planar keys…I don’t really understand how he’s “scanning” them, but it takes up some time. Turns out Leodette has a key to Mechanus – that’s where Secundus the Modron should be – so Kenari tells Leodette that.

The rain is now sideways. And filled with lizards. That is new. Melchior and I spot a Hammership coming in for a landing.

Leodette tells us about an Illithid who remained himself. Strom Wakeman. The other Illithids call him The Adversary. I’d like to find that guy.

Leodette tells us she can feel herself being pulled and then fades away. C’Chak gives us his key and in response Ef Utan, Kenari and Lenata give him a bunch of stuff from their bags. It’s kind of like watching them clear out their closets.

C’Chak uses some device to view the ship – it’s our Nomad. But there is a tall, skinny male Captain on the deck. But…it’s our Nomad. So that’s convenient.

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My Time Adrift 5,052 OC
brain won't shut off

Captain’s Log,

I arrived back from my trip none the worse for wear, knowing not only that our enemy continue to vex our friends further astream, but also that the Skittermander (Violet) in my care will grow up fine no matter what I do. I must still protect her, though, else why was she placed in my care?

The tall insectoid known as C’Chak came with me, as well as a denizen of our current who, using the docks here in the city, spanned neatly the same distance we skipped when we went through the rift. An Elan of Ef’s Uncle’s line of work. We gave her a memento of his that she will probably make better use of. Morpheus knows we can’t make heads or tails of it. We received a gift from C’Chak that we hope will help us find what we have come to know is exotic matter.

I am currently devising ways of sending time capsules and care packages to our friends in different parts of the stream. We’ve come up with a strategy of indicating enemies we’ve already fought before they can slip away, as they like to do. Also we’re divining a method of keeping better track of one another, should we be forcibly or accidentally separated. Maybe we can put some into care packages for our friends. It would be nice to be able to call on them from time to time.

Meanwhile, I am sending K and E on a reconnaissance mission to determine what is to be done about… our ship. Which has conveniently arrived ahead of schedule.

Personal note: Might want to check in back home. I must be about the business of securing a legacy soon. I do, after all, have to think of what I am leaving for the future generations. The empty warehouse in which we sit appears to be for sale. How wonderful would it be to put down a few roots and establish a trade route here? I can see it now: The Spelljoined Warehouse. I wonder who would be running it in… say a couple hundred years?

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Etsuriko Chia San Toreneko - Journal 20
IRL Game Date 7.2.21

The docks here are bigger than Bral by at least triple. This is only one of 7 quarters to this City, so it’s clearly large on a scale we are not used to. We wander into Madame Syziki’s whore house because….because of course. Also, apparently Kenari is thirsty from all the walking.

We walk in and get our bearings. Ef Utan notes that a lot of the waitstaff look more like bodyguards than waiters. Fyn and I notice Klasath sitting at the bar. It’s been a while since we’ve since him. Four years or so. Klasath showed up with Ozzy when he returned home from Athos after being missing. Klasath is a skinny githyanki who dresses like a pirate and wears a mask. Fyn suggests inviting Klasath for dinner and goes over to talk to him. I follow along. Fyn starts in his usual way and Klasath cuts him off asking “you offering me a job?” Fyn says “or maybe a fee for information?” Klasath says it’s fine as long as the “puppets” stay away. Turns out he doesn’t like priests. Wait, does he mean me too?

Fyn arranges for a private dining room and coughs up extra for magical interference so we have true privacy. Klasath picks up on the fact that Ef Utan is a “cager.” Says he goes there too. That takes me a bit, but he’s apparently referring to the fighting pits on Carrigmore?

We give Klasath a brief recap of our mission. We ask about getting an appointment with the Dockmaster. Klasath mentions that the people here are law abiding because the city is run by diviners who deploy guards before anything happens. The Dockmaster runs everything and his faction is the Foreseen. He thinks we should talk to one of them. Kenari asks about chronomancers going missing and Klasath mentions that his friend – the Sapphire Mage – is missing. [Well, that’s a coincidence.] Kenari tells Klasath that we’ve been chasing mindflayers because we think that they are somehow responsible. Then she veers back to the Sapphire Mage and how he went crazy and Klasath wonders if he was implanted by the Illithid.

We’re interrupted by a knock on the door – a waiter who brings Klasath a 900 year old bottle of Elven Scotch from Casimir’s private collection from Madam Syziki.

Klasath veers back to the topic of the Sapphire Mage and tells us that he had just heard about the disappearance but he hasn’t seen his friend in at least 10 years. Kenari shows Klasath the book – who points at some of the passages and says they are “math.” Then he points to other passages and says they are Qualith – Illithid writing. I try to read it and get “Quantum”, “Oerth = Earth” and “Earth Prime” a few times. We talk about whether the Illithid need to do their “spell” or whatever from Earth Prime and I suggest that we get there first. Try to get ahead of them.

Klasath asks about the matching tattoos many of the spelljoined have, then asks Fyn about the Illithid tech buried in his hand. At some point, Ef Utan realizes Klasath is an Athor – a githyanki sect that is anti-god – believing that gods are, somehow, just more powerful than regular people but not divine. So, of course, Melchior decides that now is the time to spread the Good Word.

The Captain tells Klasath that Melchior is an American and the conversation haltingly moves on. Eventually, dinner done, we decide to head outside and explore. Which is a great decision as everyone seems to be drunk on Elven Scotch.

As we are heading down the street, a woman in full robes – with only her showing – approaches us, salutes the Captain and calls her “my lady.” There are men – Foreseen – on large floating rocks, directing air traffic in and out of the dock. As one of the rocks floats in for a shift change, we decide to approach the guy disembarking. His name is Pakiru and he is unfortunately cursed – as he starts letting loose with explosive flatulence due to the presence of “adventurers.” It does help move the conversation along. We tell him we are looking for the Dockmaster and he says the Dockmaster tends to appear where he needs to be. But if we want to hurry this along, we may find him with the Death Master from Chirowell (oh, the corpseberg) and they like to visit at the White Lotus tea room. So we head there and get a table outside on the square. There’s a party of fey – true fey – on one side of us and a party of lizard people on the other. Lenata casts a zone of silence on the table for more privacy. We’re there for about an hour when we are approached by a woman with red tinted skin who asks to talk business. Her name is Alyssa Starbow and – addressing Kenari – says she is a member of the faction of Bookbinders. She says they know Kenari has a rare book in her possession and they want to buy it. Kenari politely refuses, but inquires as to how they knew. Alyssa dodges the question and asks if they could copy the book. She mentions “Steamwalkers”-another faction – who may just decide to take it. Alyssa keeps pouring it on and she seems sincere, but we’re hardly about to sell the Sapphire Mage’s journal or let it be copied. Though Kenari does hedge and say if the Bookbinders have someone who could actually translate it – we may be able to talk.

I’m watching the room and up and down the street trying to see who may be interested in our group. About a half block down, I notice a man on a balcony who’s watching us intently. I call Ef Utan’s attention to the guy and Ef Utan notes that the location is a solid tactical choice. I tell Ef Utan I’ll be right back and dimension door over to the balcony. I hold my empty hands out – trying to look non-threatening. The man hands me a scroll and leaves. I watch him walk away before I dimension door back to the group and hand the Captain the scroll. The scroll is an invitation to meet The Dockmaster at the warehouses owned by the Spelljoined. Which is news to this group.

We follow the directions and head towards the warehouses. We find a large warehouse – 1 city block in size with a plaque that says “Spelljoined. Official business only.” The door opens for Kenari – but wouldn’t for Fyn. We go in and it’s pretty empty. There’s an office to the side with a flickering lantern. Ef Utan opens the door and scares some skinny Mulhorondi boy near to death. The boy is confused – because apparently we’ve been dead for 300 years or some such nonsense. He says the Captain’s great grandson runs the place. Lenata notes the rain and thunder that starts suddenly and loudly outside. The kid takes off to find a superior. We’re above his paygrade apparently.

Ef Utan goes out to see if anyone else is there. Floating outside is the Dockmaster. He tells Ef Utan to bring us all out, so we troop outside. He stares at us for a moment and it’s like I’m being analyzed in and out. Then he says “Good. The threads have come together. Now that you are here, various forces including myself – we have done our best to keep you away from the fates and fortunes so you can fight the mindflayers. But they are breaking through everywhere. Events far from now are reaching a head. Be careful. Watch each other’s backs. Lots of probabilities have been juggled to get you here.” Kenari asks about their tattoos. The Dockmaster says forces have brought you together – including the spelljammer and even The Lady. “After all, it’s the rarest of things to hear The Lady speak.” Directed to me. He tells us that we are one group among many but that we will face the mindflayers in arenas where we can do the most damages. He tells us to watch each other’s backs and always look for the rule of three.

The rain starts to slow down – it was the rain that he was using to hide us and this conversation – but the rain is slowing and three strikes of purple (!!) lightning hit the ground. We see a giant kaiju off in the distance but don’t run. The buildings flicker around us and when they settle – they are different than before. And we see that the warehouse plaque now reads “for sale” but also – the Captain and Klasath are missing.

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Etsuriko Chia San Toreneko - Journal 19
IRL Game Date 6.4.21

Anya,
I’ve been writing these entries at night while we camp on the road to the City of 7 Seraphs. The plane of shadows is not exactly the best vacation spot. It doesn’t help that living shadows stare…not sure if stare is the right word…hover…malevolently at the sides of the road. They won’t get on the road though and I don’t think they can. While we were walking, Ef Utan spotted a white light following us. As it gets closer, we see about 100’ above it – a huge shark like creature barrelling down the road towards us. Lenata casts a circle of invisibility around us. As the light gets closer, I notice that it’s really a ship. Not an actual shark. It’s following the ball of light like it’s tethered to the light. It passes us by at top speed.

The road is usually perfectly formed, but Ef Utan does notice one crack along the side. The other night, when we were getting ready for camp, we noticed three figures walking towards us. Kenari jumped ahead to greet them. Turns out it’s two men and a woman. They are all tall, red-haired, alabaster skin – the Captain thinks they are Elan (basically that their physical form is a construct). They hail Kenari in passable cat-folk language and ask to share our camp. We talk about the City for a bit. They tell us that it is exists in a rift. Several million beings make their home there. 7 large angel statutes hold the bubble the City exists in. The ruling class is entrenched and old – apparently vampires run the city. Lenata asks about the Dockmaster and they say that he is rumored to be as old as the City. We briefly discuss whether Illithids or their thralls could be in the City, but the Elan seem dismissive.

The next morning we take our leave of the Elan and head on. The road has narrowed to about 40’ wide. We see lots of creatures off to the side of the road, but they continue to stay off the road itself.

Anya, we have a long boring walk through this plane. Another 6 days pass. We don’t meet any other people, but we do see a few more ships go by. Another 4 went by before we came upon the City. A ways off the sky seems twisted. A roiling, circular storm cloud, silver and black in color twists in the sky. We figure we are about four days away from the City at this point when we start seeing other travelers on the road, including some tinker gnomes who rocket past us on strange devices.

Closer to the City the air takes on a burning quality and I am sickened – as are Melchior and Fyn. Some of the others in our group act like they’ve been smoking Kenari’s pipe weed. Ef Utan puts on one of his Carrigmore breathers. Lenata goes to work creating an air bubble then checking us over. She gives us some sort of leaves to chew that help. As we get closer to the City, the weather keeps getting stranger. The road has become a bridge and we are surrounded by water. Eventually the Captain gets sick too. There’s lightning crackling across the sky and eventually the Captain gets hit by a blue bolt that jumps to Ef Utan and Kenari. Blue psionic energy is pouring off the Captain and then something – a tentacle – whips out and grabs her ankle. She blasts it and it blows up. There are less shadows, ships on the water. Ships flying over head. Way more traffic than on Bral.

As we are walking on the bridge, there’s this weird moment and then Fyn and Melchior start freaking out. Melchior screams about seeing skulls floating in the air….he takes off running and I increase my pace to keep up with him. I figure he’ll snap out of it eventually. Kenari teleports up with up and gets a grappling hook in his pants. He goes into a total panic and collapses on the ground crying “forgive me, Merlin.” The Captain hands Violet to Melchior who calms down and starts whispering The Good News to Violet.

Closer to the city, the bridge narrows further. The weather and the water are rougher here. Lenata and Fyn get washed off the bridge. Ef Utan flies out to them with a rope. I grab an end and brace. Then the Captain gets swept off the bridge. Ef Utan gets dunked, but manages to grab Lenata. Fyn grabs the rope, he tries to grab the Captain, but misses. He swims out to the Captain and grabs again. Kenari throws out another rope that they grab and I start reeling them in. I see a shark fin slicing through the water behind them and scream “Shark.” Ef Utan casts a lightning bolt that hits and the Captain blows it up with a psionic harpoon. I pull them back up out of the water and tell Fyn “you ruined another outfit.” Fyn says that it’s ok, because he’ll just expense it.

We keep heading towards the City. A bit later Ef Utan and I are blown off the lattice. I hit my head and everything goes black. Ef Utan managed to grab me so I didn’t sink. Lenata casts fly on herself and Kenari and they fly out to grab us. Jet black flying creatures appear and one of them hits Lenata. The Captain blasts them with mind blades and they fly off to get easier prey. Kenari hauls us out of the water. Coming to, I find Fyn standing over me helpfully pointing out that even wet, his outfit is better than mine. I contemplate buying myself some silence by punching him into next week, but we may need his fast talking in the City, so I don’t.

We trudge on and get to a quieter spot. If you look up, the sky is like fractured glass and every piece of it shows a different sky. It hurts to contemplate, so I stop looking up. There is a huge bay here with all kinds of ships – tons of kinds I’ve never seen before. Also, disturbingly, a massive iceberg floats in the bay and it’s made of different frozen bodies. it’s easier to look at than the sky, so I study it for a while. A barge pulls up and the Captain, a Hadozee offers us a ride. it’s 5 sp per passenger for a ride. Looking at the City – the architecture is mis-matched. As if multiple cultures at different times, pieced the city together all at once. Fyn asks the Captain about the corpse-berg and apparently it is how they bury people here. The Captain explains a bit about the City (oh, he’s a vampire too). The Captain recommends a bar (whorehouse) as he lets us out on the dock. Looking around, humans are definitely in the minority and 25% of the people around us are vampires. So, the City of 7 Seraphs.

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Etsuriko Chia San Toreneko - Journal 18
IRL Game Date 5.7.21

We mark our time in the astral. Kenari spends her time smoking. Squick has a ballpark time for Corbus’ arrival, so we just have to be patient. Kenari watches the portal from the other side and as the caravan approaches she sees it in double vision. Lenata thinks Kenari is seeing parallel universes. We stand patiently at a distance from the gate and try to appear non-threatening.

The caravan is 7 wagons. The harnesses are empty – so what exactly is pulling these wagons along? The guards draw a bead on us, but we continue to stand still. One of the carriages opens and a large, bearded man emerges. He’s wearing expensive clothing. He walks over to us with his hands out and empty. The Captain mirrors the gesture and greets him. She asks if can join his caravan. Corbus (for that’s who this is) seems surprised that we are so familiar with his route. The Captain tells him where we want to go and Fyn chimes in.

Kenari is sneaking around the caravan and notices that there is a high percentage of tieflings making up the guard and she catches a whiff of some rancid/highly combustible drugs. The caravan doors are marked with protective runes. Ef Utan mentions later that we probalby could have taken the guards, but there more of them than us so it would have been rough.

Corbus makes it clear that he does not want us to travel with him. He asks us what we want to know and how much the information is worth. Eventually they settle on a price of 2,000 GP and he gives us the details on how and where to access the lattice in the plane of shadows. He draws us a map with all of the details. The caravan pulls off and when they are a good distance away, we head through the portal to the Plane of Shadows with Fyn using the map.

We quickly gain a following of living shadows. The Captain says they are filled with thirst, hunger and rage. Lenata casts a spell which kills a bunch of them and sends the rest fleeing. Fyn sees a spelljammer like shadow off in the distance – but we keep pressing onward.

After about 2 hours of travel – up ahead of us on the path – 2 Illithid appear holding flails. Kenari grabs Fyn and teleports him to the back of the group. One of the Illithid hits Ef Utan three times with his flail. Melchior shoots that one and is immediately mentally attacked. I run ahead and attack – hitting one of them four times and cutting his hamstring. Lenata draws her pistol and shoots one. Kenari shoots the one who was hitting Ef Utan again. Fyn takes Violet from the Captain who then manifests her mind daggers and starts throwing them. One goes down and then does a channel energy before planeshifting away. Melchior shoots the remaining Illithid twice, hitting it once in the eye. It throws a dagger back at Melchior – missing – then planeshifts away. Kenari and Ef Utan look a the dagger on the ground, then each other, then both dive for it! Kenari comes up with it. We start forward again while talking about what kind of deity a mindflayer would worship with a flail.

After some time has passed we finally come to a road laid with glassy, onyx bricks. Lenata decides to talk to the plane. The plane tells her to go left to find the center of the lattice. The bricks will not glow, it will take a fortnight to get to the center – and the City of 7 Seraphs is in the center. Once we hit the road, it seems like our traveling is going faster. Finally.

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Etsuriko Chia San Toreneko - Journal 17
IRL Game Date 4.23.21

After Ef Utan’s fight, we decided to leave the pits. Kenari took her winnings and was able to free 10 slaves from their condition. Ef Utan is leading us back to Gertrude’s house when he notices that we are being followed by House Cavendish affiliates (you know, it’s handy that everyone here wears these house colors) and those affiliates, in turn, are being followed by a female Githyanki.

Kenari and I dimension door to the Githyanki – immediately behind her and realize that she is quick on her feet and a little twitchy. Turns out her name is Squick. As we’re talking to her, Fyn does his usual thing and loudly calls out to the Cavendish tails, inviting them for a drink at Aunt Gertrude’s house. While we walk back to Gertrude’s (if we weren’t a weird group before) Melchior gives the two Cavendish people The Good News.

I stay on the porch with Fyn and Melchior, while Fyn talks to the Cavendish crew. They tell Fyn they had just heard about us….Fyn rather adroitly points out to the these two (who may not be the brightest) that they are sitting on the front porch of their House’s primary rival. The two finally grasp the position they are in and get a little more talkative. They tell Fyn that Justin Cavendish’s favorite brothel is the The Silver Feather and he goes there a few times a week. Fyn sends them on their way with some gold and loud expressions of appreciation.

The rest of the crew talks to Squib who says that she knows we’re looking for Corbus and that she can help. She lays a map out on the table that’s marked with a route that crosses a half dozen planes. It runs from Carrigmore to Idrisil to the Plane of Shadows to the Astral. The map is burned and incomplete.

Squick is apparently a big fan of the Seven Stars and so she wants to help us. Fyn briefly talks to Squick in Githyanki. She seems surprised.

Aunt Gertrude returns to the house and Fyn starts to lay it on….I’m not really clear what he’s even trying to achieve here, but it doesn’t matter because Aunt Gertrude is apparently immune to Fyn. She slaps him briskly. And so Aunt Gertrude is one of my very favorite people. We go in to dinner and it’s a riot. Apparently everyone forgot how to behave – all at once – and in spectacular fashion. While we are dining, Squick takes it in her head to cut Fyn’s food and feed him like a baby and I just can’t help the hysterical laughter that boils out. I forget what Aunt Gertrude says – but all of a sudden Squick rears up like she’s going to try to smack her – Ef Utan (quick on his feet that guy) catches Squick’s hand – jostling the table – and Aunt Gertrude tells us “knock it off children.” So we do.

In the morning, we take our leave of Aunt Gertrude and Kenari plane shifts to the Astral plane to wait for Corbus. Squick comes with us. We arrive in the blank silver void that is the Astral and look around. Ef Utan sees a glint like off glass sort of to the west. Lenata speaks to the plane – we are about 50 miles from where we wanted to be. There are no powerful beings between us and the portal and Corbus has not arrived. We allow ourselves to fall in the right direction and eventually stop at a pool portal that leads to the Shadow plane. Ef Utan notices the glint again off in the distance. Fyn analyzes the portal and says that it is 2 way. He notes the key to it and tells us that on the other side he can see a blasted landscape with stunted, leafless trees that is all dark – just variations in shade.

We decide to wait here so we can talk to Corbus – we don’t want to trap him or get into a fight. Kenari notices the glint too and so she and I decide to investigate. I look at Fyn and tell him to STAY. We dimension door towards the glint and eventually find a humanoid figure that appears to be made of clear glass – and it creepily follows as we move about – but does not react when I touch it. Since it doesn’t seem to be any kind of a threat, we dimension door back to the group. It follows us. So that’s not creepy. The Captain thinks it’s an Observer – the kind of thing that shows up at big events. They were supposedly made by psionic gods. As the Captain checks it out – she realizes she can see how it views us – except for Melchior. For a moment, the image shifts for her and she tells us she sees wild space and asteroids that are joined by huge clear tubes and behind those asteroids are a flickering array of lights coming from unstable planar rifts leading into multiple different planes of existence. Violet starts squirming and squeaking and the vision ends.

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